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Minecraft with Ray Tracing is out for All Windows Q0 Players

  Minecraft's ray tracing function for Windows 10 has made its release from beta just eight months after the feature was first made accessible to testers. The inclusion of ray tracing capabilities for NVIDIA's RTX graphics cards transforms the game's aesthetics into one that's better looking. We mentioned earlier this year that Minecraft feels more immersive because of the realistic lighting, reflections, and shadows it brings. Although the game is still unreal, the in-game lighting appears real. Shadows and reflections can make it appear as if you're in the real world. Club You'll be able to experience the benefits of ray-tracing in the game if you are playing on a computer equipped with one of the NVIDIA GPUs that can do ray tracing. Only worlds and maps that use a physical-based texture pack will benefit from the benefits. It's not necessary to do anything to activate it as it's already on by default. Other players who don’t have the feature will be able to view the worlds in the game’s standard visuals. In its announcement, NVIDIA says ray tracing makes greater demands on your GPU, and so it utilizes its DLSS AI rendering technology to ensure that Minecraft with RTX can continue to run with minimum 60 FPS when playing at 1920x1080. The most advanced GPU models (RTX 3080 and 3090) are able to run the game at 4K at over 60FPS. There are worlds to download that you can use using ray tracing from the Marketplace or create your own using NVIDIA's starter kit. Minecraft and NVIDIA are also releasing two new worlds for free: Colosseum RTX is already available, while Dungeon Dash RTX will be released shortly.

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